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Spherical Projection and Cylindrical Projection Filter for Substance Painter

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Spherical Projection and Cylindrical Projection Filter for Substance Painter.

These filters reproject your texture or mask cylindrically or spherically by using Position Map.


As you know Substance painter already have Tri-planar Projection, and it is very efficient many cases.But some cases I think that using cylindrical(or spherical) projection more efficient result.


To use these filters, you need to bake Position Map.

When baking Position Map, set Normalization Type to BSphere gives good result. if you want to use BBox, although projection result may be distorted, it can be solved by adjusting the scale value in filter.


This contains both sbs and sbsar files.

You can see or edit how filters processes using sbs file in Substance Designer.


to install filter in Substance Painter :

Drag and drop the sbsar file to the shelf of Substance Painter and import as filter.

set filter on your layer or layer mask and use it.


Please refer here for detailed parameters : 

 https://www.artstation.com/p/EBb40


Position Mapを使って、Spherical(Cylindrical) Projectionを行うSubstance Painter用のフィルターです。


Substance painterには Tri-planar プロジェクションもありますが、時々円筒や球状のプロジェクションが欲しくなることがあったので作りました。


このフィルターを使うためにはPosition Mapをベイクする必要があり、

NormalizationTypeをBSphereにするといい結果になります。

BBoxの場合は、プロジェクション結果がゆがむことがあるかもしれませんが、

スケール値を調整することで解決できると思います。


sbsファイルとsbsarファイルが両方含まれてますので。

sbsファイルを使って、Substance Designerでどのように処理しているか確認、編集できます。


Substance Painterにインストールする方法 : 

Substance Painterのシェルフにsbsarファイルをドラッグアンドドロップし、filterとして読み込んでください。

あとはレイヤーやレイヤーマスクにfilterを設定して使ってください。


詳しいパラメーターについてはここを参照してください。

 https://www.artstation.com/p/EBb40


Substance Painter용 Spherical(Cylindrical) Projection filter입니다.


대부분의 경우 Tri-planar projection이 좋은 결과를 보여주지만, 때떄로 Cylindrical(Spherical)이 더 좋은 경우가 있지 않을까하는 생각으로 만들었습니다.


이 필터는 Position Map을 통해 재 투영하므로 Position Map을 구워주셔야합니다. NormalizationType을 BSphere로 설정하면 좋은 결과가 나옵니다. BBox로 설정한경우, 투영결과가 왜곡되는 경우, 필터 내의 스케일 값을 통해 왜곡을 잡아주실수 있습니다.


sbs파일과 sbsar파일둘다 포함되어져있으므로 필요에 따라 Substance Designer에서 수정하시거나 어떤식으로 구성되어있는지 확인하실수 있습니다.


Substance Painter에 추가하는 방법 :

sbsar파일을 셸프에 드래그 드롭하시고, 필터로 설정해서 임포트합니다.

레이어, 레이어마스크등에 필터로서 추가, 설정해주세요.


각종 패러미터에 대해서는 이곳을 참조 : 

 https://www.artstation.com/p/EBb40

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Spherical Projection and Cylindrical Projection Filter for Substance Painter

18 ratings
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